Disable Bug Report creation?



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 14/10/2009 at 22:17, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   R10+ 
    Platform:   Windows  ;   Mac OSX  ; 
    Language(s) :     C++  ;

    ---------
    Is there any way to stop Cinema 4D from creating bug report files while developing? It is pretty much a given that during development of a plugin (especially complex), there are going to be cycles of crashes and fixes caused by the plugin.

    Thanks,



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 15/10/2009 at 04:56, xxxxxxxx wrote:

    Quote: Originally posted by kuroyume0161 on 14 October 2009
    >
    > * * *
    >
    > User Information:
    >
    > Cinema 4D Version:   R10+ </br>Platform:   Windows  ;  Mac OSX  ; </br>Language(s) :    C++  ;  </br>
    >
    > ---------
    >
    > Is there any way to stop Cinema 4D from creating bug report files while developing? It is pretty much a given that during development of a plugin (especially complex), there are going to be cycles of crashes and fixes caused by the plugin.
    >
    > Thanks,
    >
    >
    >
    > * * *

    Preferences->Common->Allow Bugreports

    Stops at least the box that tries to send them to Maxon

    Best regards,

    Wilfried Behne



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 15/10/2009 at 09:54, xxxxxxxx wrote:

    Not sending them (or requesting to send) but creating them. I already have that disabled. But it would be nice not to collect a large set of recovered scenes and such since the crashes are expected. :)

    Thanks,



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 16/10/2009 at 01:44, xxxxxxxx wrote:

    Quote: Originally posted by kuroyume0161 on 15 October 2009
    >
    > * * *
    >
    > Not sending them (or requesting to send) but creating them. I already have that disabled. But it would be nice not to collect a large set of recovered scenes and such since the crashes are expected. :)
    >
    > Thanks,
    >
    >
    >
    > * * *

    The easiest way should be starting Cinema from the debugger (when testing your plugin; doesn't matter if its release or debug code), as the debugger should catch the exception first. If you simply terminate the process (Cinema) in case of a crash and no crashreports or recovery scenes will be written.

    Best regards,

    Wilfried Behne


Log in to reply