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On 08/10/2009 at 18:04, xxxxxxxx wrote:
Cinema 4D Version: 10.506
Platform: Windows ; Mac ;
Language(s) : C++ ;
I have an import filter and I set the values of my preferences through my class' constructor using SetWorldPluginData(). No problems there. I am using GetWorldPluginData() to retrieve these values which kinda works =) I can get the initial values that I set through my constructor and SetWorldPluginData(). But if I change these values in the Preferences dialog, the next time I use my import filter it looks at the preferences values before I changed them. Now, I know I need to set these changes through SetWorldPluginData but how can I set them to new values if I can't get them correctly from GetWorldPluginData()?
Thanks in advance,