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On 07/10/2009 at 08:26, xxxxxxxx wrote:
Cinema 4D Version: 10.5 +
Platform: Windows ;
Language(s) : C++ ;
I'm working on a video post-plugin that needs a way to change the count of subframes. There is no need to render the scene. Just record changes to RayObjects between frames with higher detail-count. For this I use VolumeData::SkipRenderProcess().
Is there a way to specify the count of subframes independently without using Scene Motion Blur?
Thanks in advance
On 04/11/2009 at 07:58, xxxxxxxx wrote:
are there any infos on that issue?