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On 21/09/2009 at 13:15, xxxxxxxx wrote:
Cinema 4D Version: R6-R11.5
Platform: Windows ; Mac ; Mac OSX ;
Language(s) : C.O.F.F.E.E ;
Is there any way to allow a user to break an ongoing process started from a GeDialog.Command()? I tried a 'fake' GeUserArea with InputEvent() overridden to check for any key events. No good. Timer() doesn't work at all in a GeDialog while processing (only when *NOT* processing - that's so useful). No threads in COFFEE. Will not break the process into chunks trying to check for a button in Command(). That would be insane. So, is there any way to let a user break out of a long process?
On 29/09/2009 at 00:58, xxxxxxxx wrote:
I think this is not possible in COFFEE.
On 29/09/2009 at 08:07, xxxxxxxx wrote:
Yep. I've already ported to C++.