THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 21/09/2009 at 13:15, xxxxxxxx wrote:
Cinema 4D Version: R6-R11.5
Platform: Windows ; Mac ; Mac OSX ;
Language(s) : C.O.F.F.E.E ;
Is there any way to allow a user to break an ongoing process started from a GeDialog.Command()? I tried a 'fake' GeUserArea with InputEvent() overridden to check for any key events. No good. Timer() doesn't work at all in a GeDialog while processing (only when *NOT* processing - that's so useful). No threads in COFFEE. Will not break the process into chunks trying to check for a button in Command(). That would be insane. So, is there any way to let a user break out of a long process?