Your browser does not seem to support JavaScript. As a result, your viewing experience will be diminished, and you have been placed in read-only mode.
Please download a browser that supports JavaScript, or enable it if it's disabled (i.e. NoScript).
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 18/09/2009 at 08:08, xxxxxxxx wrote:
User Information: Cinema 4D Version: 11.5 Platform: Language(s) : C++ ;
--------- Hi,
when I started to develop my plugin, I didn't know that I should start with the Parameter ID 1000 for data. Currently all of my NodeData save their data in 400-450.
Will that collide with any stuff in C4D? Otherwise, is there any way to redirect it so new created objects will use the 1000 ID?
Cheers, Sebastian