Snow Leopard does not like my project...



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 15/09/2009 at 00:53, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   11.5 
    Platform:      
    Language(s) :     C++  ;

    ---------
        Hi,

    I can't build the cinema4dsdk project and I can't figure out whats wrong. I tried to build the cinema4dsdk project and I got this message:

    > Quote: Compile:
    >
    > * * *
    >
    > /usr/include/c++/4.2.1/cstddef:50:0 /usr/include/c++/4.2.1/cstddef:50:28: error:
    > bits/c++config.h: No such file or directory
    >
    > /usr/include/c++/4.2.1/cstddef:53:0 /usr/include/c++/4.2.1/cstddef:53: error:
    > expected constructor, destructor, or type conversion before '(' token
    >
    > /usr/include/c++/4.2.1/exception:40:0 /usr/include/c++/4.2.1/exception:40: error:
    > '#pragma' is not allowed here
    >
    > /usr/include/c++/4.2.1/exception:133:0 /usr/include/c++/4.2.1/exception:133: error:
    > expected declaration before end of line
    >
    >
    >
    >
    >
    > * * *

    So at least the <c++config.h> is missing. I use:

    Snow Leopard 10.6.0
    XCode 3.2
    C4D R11.5

    Any suggestions? Btw. I removed ppc64 and ppc because SL does not support them anymore, but I still get the messages. Thanks for your help.

    Sebastian



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 22/09/2009 at 02:48, xxxxxxxx wrote:

    Yes, I have exactly the same problem here.
    When I choose debug however, it does compile, but the plugin doesn't appear in C4D.
    I have chosen Mac OS X 10.6 as 'active sdk', is this correct?

    Also, I upgraded to Xcode 3.2, but that didn't affect this problem.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 22/09/2009 at 03:47, xxxxxxxx wrote:

    Quote: __
    >
    > * * *
    >
    > but the plugin doesn't appear in C4D.
    >
    >
    >
    > * * *

    This worked fine here, but I asked the support of Apple and they were not able to help me. (a std header includes a file which is not available on my system).

    I downgraded again to Leopard 10.5 :-(

    Wish you good luck.

    Cheers, Shawni



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 22/09/2009 at 05:23, xxxxxxxx wrote:

    Hi,

    I just got it working! Using the following Project settings:
    (release)
    Architecture: Standard (32/64-bit Universal)
    Base SDK: Mac OS X 10.6

    The same settings applied for _api.xcodeproj, then recompiled this lib_api.
    Then recompiled the plugin.

    Now it seems to work fine. However, I'm not sure if these settings are indeed the right settings. Also we haven't tested downward compatibility yet.

    Some more system information:
    Mac OS X 10.6.1
    Xcode 3.2
    C4D 11.010



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 22/09/2009 at 23:23, xxxxxxxx wrote:

    Congratulations :) I didn't get it. But thanks for sharing your soloution.

    Cheers, Shawni


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