Timeline



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 10/09/2009 at 05:01, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   R 11 
    Platform:   Windows  ;   Mac OSX  ; 
    Language(s) :     C++  ;

    ---------
    Hello,

    i have to know at which frame on timeline i am. I need this information because my node only shall calculate if the frame change.
    For example from frame 0 to 7.

    Is there a message i can get or is there an other trick? I searched the docu without success.

    Thanks,
    Oli



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 10/09/2009 at 05:16, xxxxxxxx wrote:

    Do you want to know the current frame? That would be BaseDocument::GetTime().

    cheers,
    Matthias



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 10/09/2009 at 06:54, xxxxxxxx wrote:

    Thanks for the advice.

    Now i get the information i need.

    > \> BaseDocument\* doc = bn->GetDocument(); \> BaseTime time = doc->GetTime(); \> LONG fps = doc->GetFps(); \> LONG frame = time.GetFrame(fps); \>

    cheers,
    Oli


Log in to reply