THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 10/09/2009 at 05:01, xxxxxxxx wrote:
Cinema 4D Version: R 11
Platform: Windows ; Mac OSX ;
Language(s) : C++ ;
i have to know at which frame on timeline i am. I need this information because my node only shall calculate if the frame change.
For example from frame 0 to 7.
Is there a message i can get or is there an other trick? I searched the docu without success.
On 10/09/2009 at 05:16, xxxxxxxx wrote:
Do you want to know the current frame? That would be BaseDocument::GetTime().
On 10/09/2009 at 06:54, xxxxxxxx wrote:
Thanks for the advice.
Now i get the information i need.
> \> BaseDocument\* doc = bn->GetDocument(); \> BaseTime time = doc->GetTime(); \> LONG fps = doc->GetFps(); \> LONG frame = time.GetFrame(fps); \>
\> BaseDocument\* doc = bn->GetDocument(); \> BaseTime time = doc->GetTime(); \> LONG fps = doc->GetFps(); \> LONG frame = time.GetFrame(fps); \>