R11.5 SDK build error on MAC



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 01/09/2009 at 06:41, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   11.5 
    Platform:   Windows  ; Mac  ;  Mac OSX  ; 
    Language(s) :     C++  ;

    ---------
    Ok, I think a new thread is useful.

    I tried to compile the C4D SDK in the demo but I cannot get it to fully compile. The API is not able to create the universal binary (Command /Developer/usr/bin/libtool failed with exit code 1) and also the SDK itself gives me a comparable error (Command /Developer/usr/bin/g++-4.2 failed with exit code 1) for building the according binaries.

    Otherwise the project compiles fine (so no code errors in general)

    I have XCode 3.1.1 and the latest version of OSX 10.5.8 installed. Started the project and compiled.

    Any idea? Can anybody confirm this or is it compiling fine for you on MAC? (Haven´t tried PC yet, though it´s most of the time less problematic as on MAC)

    thanks in advance for experience reports



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 01/09/2009 at 06:47, xxxxxxxx wrote:

    ok ok, my fault my fault. Wrong permissions set in the folders. :D Thanks for reading



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 01/09/2009 at 07:02, xxxxxxxx wrote:

    Quote: Originally posted by 3D Designer on 01 September 2009
    >
    > * * *
    >
    > ok ok, my fault my fault. Wrong permissions set in the folders. :D Thanks for reading
    >
    >
    > * * *

    hehe, just wanted to mention file permissions :)

    cheers,
    Matthias


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