Show in Attribute Manager

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 31/08/2009 at 04:26, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   11 
Platform:   Windows  ;   Mac OSX  ; 
Language(s) :     C++  ;

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I'd like to show a specific Channel in the Attribute Manager when the user selects it in an GeDialog.

Is this possible?

By the way: Is there a general possibility to show stuff in the Attribute Manager (I know it is easy with Objects and Materials: SetActiveObject(), SetActiveMaterial).

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 31/08/2009 at 08:09, xxxxxxxx wrote:

I am not sure what you are trying to accomplish.

It is possible to create your own AM mode. See the "Active object manager library" chapter in the SDK docu.

cheers,
Matthias

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 31/08/2009 at 08:26, xxxxxxxx wrote:

Thanks. Perfect. That was exactly what I was looking for. Thanks a lot.

I always searched for "Attribute Manager" instead of "Active object manager".

Best
Macm