Show in Attribute Manager
-
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 31/08/2009 at 04:26, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 11
Platform: Windows ; Mac OSX ;
Language(s) : C++ ;---------
I'd like to show a specific Channel in the Attribute Manager when the user selects it in an GeDialog.Is this possible?
By the way: Is there a general possibility to show stuff in the Attribute Manager (I know it is easy with Objects and Materials: SetActiveObject(), SetActiveMaterial).
-
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 31/08/2009 at 08:09, xxxxxxxx wrote:
I am not sure what you are trying to accomplish.
It is possible to create your own AM mode. See the "Active object manager library" chapter in the SDK docu.
cheers,
Matthias
-
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 31/08/2009 at 08:26, xxxxxxxx wrote:
Thanks. Perfect. That was exactly what I was looking for. Thanks a lot.
I always searched for "Attribute Manager" instead of "Active object manager".
Best
Macm