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On 31/08/2009 at 04:26, xxxxxxxx wrote:
Cinema 4D Version: 11
Platform: Windows ; Mac OSX ;
Language(s) : C++ ;
I'd like to show a specific Channel in the Attribute Manager when the user selects it in an GeDialog.
Is this possible?
By the way: Is there a general possibility to show stuff in the Attribute Manager (I know it is easy with Objects and Materials: SetActiveObject(), SetActiveMaterial).