Show in Attribute Manager



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 31/08/2009 at 04:26, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   11 
    Platform:   Windows  ;   Mac OSX  ; 
    Language(s) :     C++  ;

    ---------
    I'd like to show a specific Channel in the Attribute Manager when the user selects it in an GeDialog.

    Is this possible?

    By the way: Is there a general possibility to show stuff in the Attribute Manager (I know it is easy with Objects and Materials: SetActiveObject(), SetActiveMaterial).



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 31/08/2009 at 08:09, xxxxxxxx wrote:

    I am not sure what you are trying to accomplish.

    It is possible to create your own AM mode. See the "Active object manager library" chapter in the SDK docu.

    cheers,
    Matthias



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 31/08/2009 at 08:26, xxxxxxxx wrote:

    Thanks. Perfect. That was exactly what I was looking for. Thanks a lot.

    I always searched for "Attribute Manager" instead of "Active object manager".

    Best
    Macm


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