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On 25/08/2009 at 13:14, xxxxxxxx wrote:
Cinema 4D Version: R10
Platform: Windows ; Mac OSX ;
Language(s) : C++ ;
I have a MaterialData plugin ,which is actually not supposed to be rendered with the c4d internal renderer, nonetheless gives a rough preview.
It works quite well so far but when GI is enabled it seems to emit light and illuminates the scene. There is no light at all in the scene and auto light is off, so it should render just black.
Thanks in advance!
On 25/08/2009 at 13:16, xxxxxxxx wrote:
Am I supposed to provide the radiosity description interface suggested by the manual (as for the ogl preview size)?
Is the problem related to that?
On 26/08/2009 at 00:58, xxxxxxxx wrote:
ah... check for RayParameter::gi_prepass...
> vd->col = Vector(0); \> return;
vd->col = Vector(0); \> return;
is what im doing in that case but now my material isnt recieving any illumination (at least in prepass). how should i handle that?
thanks in advace
On 26/08/2009 at 01:11, xxxxxxxx wrote:
ah, never mind. all one has to do is to calculate the illuminance