MaterialData and GI

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 25/08/2009 at 13:14, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   R10 
Platform:   Windows  ;   Mac OSX  ; 
Language(s) :     C++  ;

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I have a MaterialData plugin ,which is actually not supposed to be rendered with the c4d internal renderer, nonetheless gives a rough preview.

It works quite well so far but when GI is enabled it seems to emit light and illuminates the scene. There is no light at all in the scene and auto light is off, so it should render just black.

Any idea?

Thanks in advance!
Yves

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 25/08/2009 at 13:16, xxxxxxxx wrote:

Hmmm...

Am I supposed to provide the radiosity description interface suggested by the manual (as for the ogl preview size)?

Is the problem related to that?

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 26/08/2009 at 00:58, xxxxxxxx wrote:

ah... check for RayParameter::gi_prepass...

> vd->col = Vector(0); \> return;

is what im doing in that case but now my material isnt recieving any illumination (at least in prepass). how should i handle that?

thanks in advace :)

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 26/08/2009 at 01:11, xxxxxxxx wrote:

ah, never mind. all one has to do is to calculate the illuminance :)