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  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 23/08/2009 at 22:18, xxxxxxxx wrote:

    Thanks Robert, I am toying around with Polygon3D(). One more question to you or anyone else..   How to I determine if the checkbox or Bool named SHOW_PLANE has been checked?

    ~Shawn



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 23/08/2009 at 22:35, xxxxxxxx wrote:

    TagData::Draw() sends your tag as PluginTag* tag. Do this:

    if (tag->GetDataInstance()->GetBool(SHOW_PLANE)) // draw



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 23/08/2009 at 22:46, xxxxxxxx wrote:

    okay this is the code I have .

    > `

      
    \>    
    \>  LONG TrueSymmetry::Draw(PluginTag* tag, BaseDocument *doc, BaseContainer &data;, BaseDraw *bd, BaseDrawHelp *bh, BaseThread *bt,LONG flags)  
    \>  {  
    \>    
    \>         
    \>       if (tag->GetDataInstance()->GetBool(SHOW_PLANE)) // draw  
    \>       {  
    \>    
    \>            //Vector p[3] = { Vector(0,0,0),Vector(100,0,0),Vector(50,100,0)};  
    \>            //Vector f[3] = { Vector(1,0,0),Vector(1,0,0),Vector(1,0,0)};  
    \>            //bd->Polygon3D(p,f,TRUE);  
    \>            GePrint ("It's Checked");  
    \>       }  
    \>       else  
    \>       {  
    \>            GePrint ("Not Checked");  
    \>       }  
    \>       return TRUE;  
    \>    
    \>  }  
    \>    
    \>  
    

    `

    At this point I'm just looking for a message to come back and tell me that the box was checked. But nothing is showing up.

    Do you see anything wrong?

    Thanks,
    ~Shawn



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 24/08/2009 at 06:21, xxxxxxxx wrote:

    Any thoughts about this?



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 24/08/2009 at 06:31, xxxxxxxx wrote:

    The code looks ok to me. There must be somewhere else an error I guees.

    cheers,
    Matthias



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 24/08/2009 at 07:27, xxxxxxxx wrote:

    Can you think of anything that would prevent GePrint () from printing to the console? It seems like it's not recognizing that the checkbox was checked.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 24/08/2009 at 07:32, xxxxxxxx wrote:

    Without any additional code it is hard to say. Maybe the description resource for the checkbox is wrong.

    cheers,
    Matthias



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 24/08/2009 at 07:39, xxxxxxxx wrote:

    Here's the reference from the .h file

    SHOW_PLANE = 1005,

    Here's the reference from the .res file

    BOOL SHOW_PLANE {ANIM OFF;}

    Here it is from the .str file

    SHOW_PLANE "Show Symmetry Plane";



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 24/08/2009 at 07:44, xxxxxxxx wrote:

    I can send you more code if you think it would be helpful.

    ~Shawn



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 24/08/2009 at 07:46, xxxxxxxx wrote:

    Quote: Originally posted by emberintherain on 24 August 2009
    >
    > * * *
    >
    > I can send you more code if you think it would be helpful.
    >
    > ~Shawn
    >
    >
    > * * *

    Please do, because the description resource seems to be ok.

    Btw. is the Draw() method called at all?

    cheers,
    Matthias



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 24/08/2009 at 07:52, xxxxxxxx wrote:

    Here is the code up to this function.

    > `

      
    \>    
    \>  /////////////////////////////////////////////////////////////  
    \>  // TrueSymmetry  
    \>    
    \>  #include "c4d.h"  
    \>  #include "c4d_symbols.h"  
    \>  #include "ttruesymmetry.h"  
    \>  #include "truesymmetry.h"  
    \>    
    \>  #include "lib_description.h"  
    \>  #include "customgui_priority.h"  
    \>    
    \>  const Real DELTA=0.001f;  
    \>    
    \>  class TrueSymmetry : public TagData  
    \>  {       
    \>       Bool blnMessages;  
    \>       Bool blnSymmetryActive;  
    \>       Bool blnSymmetryDirty;  
    \>       Bool blnTest;       
    \>         
    \>         
    \>    
    \>       Bool IsSymmetrical(BaseObject* obj , BaseContainer* data);  
    \>       Bool InitSymmetryPoints(BaseObject* obj,BaseContainer* data);  
    \>       Bool InitSymmetryPolygons(BaseObject* obj,BaseContainer* data);  
    \>       Bool IsPartner(const Vector * arrPoints, LONG lngI, LONG lngJ, LONG lngSymPlane);  
    \>       Bool OnSymmetryPlane(const Vector * arrPoints, LONG lngI, LONG lngSymPlane);  
    \>       Bool PointOnEditableSide(const Vector * arrPoints, LONG lngI, LONG lngSymPlane, LONG lngMirroredSide,bool blnIncNul);  
    \>       Bool PolyOnEditableSide(const Vector * arrPoints, const CPolygon * arrPolygons,LONG lngI, LONG lngSymPlane, LONG lngMirroredSide);  
    \>       Bool PolygonStillExists(const CPolygon * arrPolygons, LONG lngOldPoly);  
    \>       LONG FindLastKnowPolyPartner(const CPolygon * arrPolygons,LONG lngOldPoly);  
    \>       LONG FindPolyPartner(const CPolygon * arrPolygons, LONG lngPolygonCount,LONG lngPoly);  
    \>         
    \>       Bool ResetPointsOnSymPlane(PolygonObject* objPoly,BaseContainer* data);  
    \>       Bool UpdateSymmetryPositions(PolygonObject* objPoly,BaseContainer* data);  
    \>       Bool CreateSymmetry(BaseObject* obj ,BaseContainer* data);  
    \>       Bool ReInitSymmetry(BaseObject* obj,BaseContainer* data);  
    \>              
    \>       Vector GetVirtualPartnerPos( Vector * arrPoints, LONG lngI, LONG lngSymPlane);  
    \>       CPolygon GetVirtualPartnerPolygon(CPolygon * arrPolygons, LONG lngPoly);  
    \>    
    \>       LONG * arrPartners;  
    \>       Vector * arrLastKnownPos;  
    \>       CPolygon* arrLastKnownPolygons;  
    \>       LONG lngLastKnownPointCount;  
    \>       LONG lngLastKnownPolygonCount;  
    \>    
    \>       public:  
    \>            virtual Bool Init(GeListNode *node);  
    \>            virtual void Free(GeListNode *node);  
    \>            virtual Bool GetDDescription(GeListNode *node, Description *description,LONG &flags;);  
    \>            virtual Bool Message(GeListNode *node, LONG type, void *data);  
    \>            virtual LONG Execute(PluginTag* tag, BaseDocument* doc, BaseObject* op, BaseThread* bt, LONG priority, LONG flags);  
    \>            virtual Bool GetDEnabling(GeListNode *node, const DescID &id;,GeData &t;_data,LONG flags,const BaseContainer *itemdesc);  
    \>              
    \>            //FOR SHOWING SYMMETRY PLANE  
    \>            virtual LONG Draw(PluginTag* tag, BaseDocument *doc, BaseContainer &data;, BaseDraw *bd, BaseDrawHelp *bh, BaseThread *bt,LONG flags);  
    \>              
    \>              
    \>            static NodeData *Alloc(void) { return gNew TrueSymmetry; }  
    \>                   
    \>  };  
    \>    
    \>  //FOR DRAWING THE SYMMETRY PLANE  
    \>  /////////////////////////////////////////////////////////////////////////////////////////  
    \>  LONG TrueSymmetry::Draw(PluginTag* tag, BaseDocument *doc, BaseContainer &data;, BaseDraw *bd, BaseDrawHelp *bh, BaseThread *bt,LONG flags)  
    \>  {  
    \>         
    \>    
    \>         
    \>       if (tag->GetDataInstance()->GetBool(SHOW_PLANE)) // draw  
    \>       {  
    \>    
    \>            Vector p[4] = { Vector(-100,0,0),Vector(100,0,0),Vector(-100,100,0),Vector(100,100,0)};  
    \>            Vector f[3] = { Vector(1,0,0),Vector(1,0,0),Vector(1,0,0)};  
    \>            bd->Polygon3D(p,f,TRUE);  
    \>            GePrint ("It's Checked");  
    \>       }  
    \>       else  
    \>       {  
    \>            GePrint ("Not Checked");  
    \>       }  
    \>            return DRAW_HANDLES|DRAW_AXIS;  
    \>    
    \>    
    \>    
    \>    
    \>    
    \>  }  
    \>    
    \>    
    \>  /////////////////////////////////////////////////////////////////////////////////////////  
    \>    
    \>    
    \>  
    

    `

    If this does not show the problem I can email you the whole contents of the .cpp file if you PM me your email.

    Thanks so much Matthias for taking the time to help me out.

    ~Shawn



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 24/08/2009 at 07:58, xxxxxxxx wrote:

    I just realize that your Draw function has a wrong declaration. For TagData plugins it looks like this

    virtual Bool Draw(PluginTag *tag, BaseObject *op, BaseDraw *bd, BaseDrawHelp *bh)

    Your Draw() method is probably never called.

    cheers,
    Matthias



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 24/08/2009 at 08:06, xxxxxxxx wrote:

    There it is.... That was the solution.. Thanks alot Matthias. You really help me out here.

    ~Shawn



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 24/08/2009 at 08:24, xxxxxxxx wrote:

    how do I remove the polygon after I have drawn it? I am able to draw a polygon on the symmetry plane now but I want it to go away after they uncheck the bool.

    Thanks in advance,

    ~Shawn



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 24/08/2009 at 09:31, xxxxxxxx wrote:

    Figured it out. Thanks,

    ~Shawn



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 24/08/2009 at 10:41, xxxxxxxx wrote:

    Anyone know how i could make the polygon I create appear somewhat translucent?

    ~Shawn



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 24/08/2009 at 10:56, xxxxxxxx wrote:

    Figure this out too.. LOL.. guess I'll stop asking until I really try to figure it out. HAHA..   Thanks everyone.

    This was accomplished using SetTransparency ()

    ~Shawn



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 24/08/2009 at 10:57, xxxxxxxx wrote:

    BaseDraw::SetTransparency(LONG trans) with negative values for trans.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 24/08/2009 at 11:50, xxxxxxxx wrote:

    Well , I was hoping I wouldn't have to ask again. LOL but can someone point me in the right direction on how to be able to take the color selected from a COLOR selector in the attributes manager and turning that into the color values for the polygon3D()..

    Thanks,

    ~Shawn



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 24/08/2009 at 11:58, xxxxxxxx wrote:

    Vector color = bc->GetVector(YOUR_DESC_FOR_THE_COLOR);


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