filling array

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 21/08/2009 at 08:03, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   10.5 
Platform:      Mac OSX  ; 
Language(s) :   C.O.F.F.E.E  ;

---------
Hi, I'm continuing to attempt to write my coffee tag that eventually will export the tags user data for each frame to a text file. The user data for the tag is" on/off, input and print". the input will be connected to whatever via xpresso, while "on" will collect the values per frame (with a frame index number)into an array that will be dumped out to a text file when the "print" is activated. With the code I have at the moment the array is only getting the current frame.

<<
var lasttime;

main(doc,op)
{

doc->SetFps( 25 );

var number,on_off,coffee_tag,save_doc;

// create index for array
var t = doc->GetTime();
var sec = t->GetSecond();
var frame =int( t->GetFrame(doc->GetFps()));

var max_time = doc->GetMaxTime();
var max_sec = max_time->GetSecond();
var max_frame =int(max_time->GetFrame(doc->GetFps()));

var arr = new(array,max_frame,max_frame);
arr[frame] =frame,number;

coffee_tag=op->GetFirstTag();

while(coffee_tag)
     {if(instanceof(coffee_tag, CoffeeExpressionTag)) break;
     coffee_tag=coffee_tag->GetNext();
     }
if(!coffee_tag) return;

if(!(coffee_tag#ID_USERDATA:2)) return;

number=coffee_tag#ID_USERDATA:1;

// userdata switch to print to file
save_doc=coffee_tag#ID_USERDATA:5;

var i = 0;
if (save_doc)

for (i = 0; i < max_frame; i = i + 1) {
println(arr _);}

if (!lasttime) lasttime = doc- >GetTime(); //initialize lasttime

var time = doc->GetTime(); //current document time

if (time->IsEQ(lasttime))

return;

else

println (arr[frame,frame]);

lasttime = doc->GetTime(); //write current time back to lasttime

}

>>

Any help greatly appreciated!
Conor

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 21/08/2009 at 12:47, xxxxxxxx wrote:

In order to advance frames, you must doc->SetTime().

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 24/08/2009 at 03:32, xxxxxxxx wrote:

Hi Robert
Thanks very much, i've changed my code to try to use the SetTime in the loop activated by "print", but I don't think I'm getting the basetime right, as I want the loop to increment through each frame but i'm getting an incompatible float/object message.

I've attached the code below

var lasttime;

main(doc,op)
{

doc->SetFps( 25 );

var number,on_off,coffee_tag,save_doc;

// create index for array
var t = doc->GetTime();
var sec = t->GetSecond();
var frame =int( t->GetFrame(doc->GetFps()));

var max_time = doc->GetMaxTime();
var max_sec = max_time->GetSecond();
var max_frame =(int(max_time->GetFrame(doc->GetFps())) + 1);

var arr_frame = new(array,max_frame);
var arr_number = new(array,max_frame);
arr_frame[frame] = frame;

coffee_tag=op->GetFirstTag();

while(coffee_tag)
     {if(instanceof(coffee_tag, CoffeeExpressionTag)) break;
     coffee_tag=coffee_tag->GetNext();
     }
if(!coffee_tag) return;

if(!(coffee_tag#ID_USERDATA:2)) return;

number=coffee_tag#ID_USERDATA:1;
if (number != 0)
{
arr_number[frame] = number;
}

// userdata switch to print to file
save_doc=coffee_tag#ID_USERDATA:5;

var i = 0;
if (save_doc)

for (i = 0; i < max_frame; i = i + 1) {

doc->SetTime(((t->GetFrame(doc->GetFps())) + i));               // HERE IS THE PROBLEM !!!

print (frame);
                    print (",");
                    print( arr_number[frame]);
                    println(" "); }

if (i == max_frame)coffee_tag#ID_USERDATA:5 = 0;//reset print after dump

if (!lasttime) lasttime = doc->GetTime(); //initialize lasttime

var time = doc->GetTime(); //current document time

if (time->IsEQ(lasttime))

return;

else
          
        print (arr_frame[frame]);
                    print (",");
                    print (arr_number[frame]);
                    println(" ");

lasttime = doc->GetTime(); //write current time back to lasttime

}

Any help greatly appreciated!
Conor