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On 18/08/2009 at 15:17, xxxxxxxx wrote:
Cinema 4D Version: 10.1+11
Platform: Windows ; Mac ;
Language(s) : C++ ;
maybe a very basic question, but here it is anyway:
I want to store a lot of values (real, between 0..1) in an array, and write that array to a vertex map (VariableTag).
The VariableTag has a method "void* GetDataAddressW(void)", which can be casted into an array of Real pointers. Can I somehow create a similar array myself and copy it into the VariableTag's array if needed?
Thanks in advance for help!