THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 13/08/2009 at 13:01, xxxxxxxx wrote:
User Information:
Cinema 4D Version: R10-R11
Platform: Windows ; Mac OSX ;
Language(s) : C++ ;
---------
How would one go about saving a BaseObject (children, tags and all) stored in memory (not attached to the document!!) and member of a class which is part of the plugin being written (CopyTo/Read/Write) along with the C4D document?
Basically, I want to embed these objects being used by my generator plugin so that the external object file (.c4d) does not have to exist in order to use the document in other locations (such as a render farm, for instance).
Once again, thanks!