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On 13/08/2009 at 12:53, xxxxxxxx wrote:
Cinema 4D Version: R10-R11
Platform: Windows ; Mac OSX ;
Language(s) : C++ ;
Does ReadImage() require an allocated BaseBitmap or is one assigned to the BaseBitmap* v variable?
On 16/08/2009 at 07:03, xxxxxxxx wrote:
It requires an allocated BaseBitmap.