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On 13/08/2009 at 11:10, xxxxxxxx wrote:
User Information: Cinema 4D Version: R10-R11 Platform: Windows ; Mac OSX ; Language(s) : C++ ;
--------- I'm doing an alphanumerical sort of a list of class instances. The class contains a GeDynamicArray member which needs to be swapped between instances during the sort. How can I go about this? Is it as simple as:
GeDynamicArray<Item*> ti = a->items; a->items = b->items; b->items = ti;
Thanks!
On 14/08/2009 at 02:55, xxxxxxxx wrote:
Yep, that should work. the according assignment operator is available
On 14/08/2009 at 05:04, xxxxxxxx wrote:
Thanks, Samir!