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On 10/08/2009 at 02:51, xxxxxxxx wrote:
Cinema 4D Version: 11
Platform: Windows ; Mac OSX ;
Language(s) : C++ ;
I'm searching for a possibility to insert a shader under a layershader after a specific shader.
I tried the simple myshader->InsertAfter(layerchild) but it doesn't work, the shader is displayed as "Folder" instead of the "Noise" i tested it with.
Also the docs say that LAYER_S_PARAM_SHADER_LINK is read only, so i can't access it via LayerShaderLayer.
Is there an other way?