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On 10/08/2009 at 02:04, xxxxxxxx wrote:
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Cinema 4D Version: 11
Platform: Windows ; Mac ; Mac OSX ;
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Hi,
when I check for raybits in a volumetric material during the new R11 GI sampling (prepasses) I can see that there is a certain raybit set for vd->raybit. What is the according bit to check for in that case?
For videopost plugins i can overload the according function but as this is not available in a volume shader I need to know the according bit.
thanks in advance