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On 14/07/2009 at 00:41, xxxxxxxx wrote:
Cinema 4D Version: 11
Platform: Mac ;
Language(s) : C++ ;
I have written an exporter using the sdk and everything loads and renders fine, except it is mirrored in the zy plane, presumbly because of the handedness of my renderer, OpenGL, which I think is RH.
Is there a way to easily export the geometry into. RH system? Am sure this is noddy, but can't figure it out? All help appreciated!!!!