objects visible in viewport
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 25/06/2009 at 08:32, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 10.5
Platform: Windows ; Mac ;
Language(s) : C++ ;---------Hello All,
i there a fast way to know which objects are visible in current view in getcursorinfo in tooldata ?
my first try was with C4DObjectlist and SelectionListCreate, but i have a link problem on this function objlist->GetObject(f)
here my complete code, some other c4dobjectlist works fine ?!?!?_
_ C4DObjectList *objlist = C4DObjectList::Alloc(); AtomArray *myarray = AtomArray::Alloc(); SelectionListCreate(doc,NULL,bd,dx,dy,NULL,objlist); if (objlist ) { LONG f; for (f = 0; f<objlist->GetCount();f++) { myarray->Append(objlist->GetObject(f)); GePrint(LongToString(objlist->GetCount())); } } _
Al The Best
Franz_
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 26/06/2009 at 01:03, xxxxxxxx wrote:
Any Help ? :)
Franz