objects visible in viewport



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 25/06/2009 at 08:32, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   10.5 
    Platform:   Windows  ; Mac  ;  
    Language(s) :     C++  ;

    ---------Hello All,
    i there a fast way to know which objects are visible in current view in getcursorinfo in tooldata ?
    my first try was with C4DObjectlist and SelectionListCreate, but i have a link problem on this function objlist->GetObject(f)
    here my complete code, some other c4dobjectlist works fine ?!?!?

    _

        
        
         _ C4DObjectList *objlist = C4DObjectList::Alloc();
        
        
        
        
        AtomArray *myarray = AtomArray::Alloc();
        
        
        
        
        
        
        
        SelectionListCreate(doc,NULL,bd,dx,dy,NULL,objlist);
        
        
        
        
        
        
        
        if (objlist )
        
        
        
        
        {
        
        
        
        
         
        
        
        
        
        LONG f; 
        
        
        
        
        for (f = 0; f<objlist->GetCount();f++)
        
        
        
        
        {
        
        
        
        
        myarray->Append(objlist->GetObject(f));
        
        
        
        
        GePrint(LongToString(objlist->GetCount()));
        
        
        
        
        }
        
        
        
        
        } _
    

    Al The Best
    Franz_



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 26/06/2009 at 01:03, xxxxxxxx wrote:

    Any Help ? :)
    Franz


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