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On 25/06/2009 at 08:32, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 10.5
Platform: Windows ; Mac ;
Language(s) : C++ ;
---------Hello All,
i there a fast way to know which objects are visible in current view in getcursorinfo in tooldata ?
my first try was with C4DObjectlist and SelectionListCreate, but i have a link problem on this function objlist->GetObject(f)
here my complete code, some other c4dobjectlist works fine ?!?!?
_
_ C4DObjectList *objlist = C4DObjectList::Alloc();
AtomArray *myarray = AtomArray::Alloc();
SelectionListCreate(doc,NULL,bd,dx,dy,NULL,objlist);
if (objlist )
{
LONG f;
for (f = 0; f<objlist->GetCount();f++)
{
myarray->Append(objlist->GetObject(f));
GePrint(LongToString(objlist->GetCount()));
}
} _
Al The Best
Franz_