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On 22/06/2009 at 12:09, xxxxxxxx wrote:
Cinema 4D Version: R10-R11
Platform: Windows ; Mac OSX ;
Language(s) : C++ ;
Which thread is sent to Semaphore::LockAndWait()? Is it the thread inwhich this is called or the thread to which the semaphore belongs? My semaphore is in a ControlThread for MPThreading - so I'm using the ControlThread. Will try the individual MPThreads to see what happens.