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On 18/06/2009 at 08:10, xxxxxxxx wrote:
Cinema 4D Version: 11
In NodeData::Init(GeListNode *op) I use the op->GetDataInstance() container to get and set some data. But a GvNode supports GetOpContainerInstance and a lot of examples use this container instead.
Which container has to be used for a GvNode to save stuff in it?
On 18/06/2009 at 10:27, xxxxxxxx wrote:
The SDK states that for GvNodes you should use the GetOpContainerInstance() (due to the double baselist node state and the internal data). I use it all the time at least.