Usign RealToString function



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 11/06/2009 at 01:59, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   R11 
    Platform:    Mac  ;  
    Language(s) :   C.O.F.F.E.E  ;

    ---------
    Hi all

    I'm very new to COFFEE although I've been using C4d for quite a while. Now I'm writing some scripts to aid me with some mundane tasks.
    I've got this piece of code that should add a number to a name and I'm stuck and seriously ashamed that I can't get it to work.
    This is the code, the console says Variable or function expected where the RealToString function is...

    for(i=SelectedCounter-1;i>=0;i--)
    {
    doc->AddUndo(UNDO_OBJECT, SplinesArray _);
    Extrudes _#ID_BASELIST_NAME = SplinesArray _#ID_BASELIST_NAME + RealToString(i); // names the extrudeNurbs
    SplinesArray _- >Remove();// removes object
    SplinesArray _- >InsertUnder(Extrudes _);//places it under ExtrudeNurbs
    Extrudes _#EXTRUDEOBJECT_MOVE:VECTOR_Y = -1* SplinesArray _#ID_BASEOBJECT_POSITION:VECTOR_Y; //extrudes downwards
    Extrudes _#EXTRUDEOBJECT_MOVE:VECTOR_Z = 0; // zeros the Z extrusion
    };

    Let me know if you can figure out what I'm doing wrong.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 11/06/2009 at 06:58, xxxxxxxx wrote:

    In COFFEE, you use tostring() to convert a variable of any type to a string.

    > SplinesArray#ID_BASELIST_NAME + tostring(i);



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 11/06/2009 at 07:12, xxxxxxxx wrote:

    Thank you very much


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