MCOMMAND_MATRIXEXTRUDE fails

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 04/06/2009 at 07:04, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   R10-R11 
Platform:   Windows  ;   Mac OSX  ; 
Language(s) :     C++  ;

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I'm doing this in GetVirtualObjects and SendModelingCommand(MCOMMAND_MATRIXEXTRUDE) always returns FALSE. A BaseContainer with the settings from toolmatrixextrude.h has been setup and referenced by the ModelingCommandData.

Is this a situation where the object must be in a (temp) document and a doc must be provided in ModelingCommandData?

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 04/06/2009 at 07:29, xxxxxxxx wrote:

Temporary document doesn't help.

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 04/06/2009 at 08:51, xxxxxxxx wrote:

ID_MODELING_MATRIX_EXTRUDE_TOOL works.

Suggestion: If MCOMMAND_MATRIXEXTRUDE doesn't work, remove it from the list of SendModelingCommand() commands.