MCOMMAND_MATRIXEXTRUDE fails



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 04/06/2009 at 07:04, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   R10-R11 
    Platform:   Windows  ;   Mac OSX  ; 
    Language(s) :     C++  ;

    ---------
    I'm doing this in GetVirtualObjects and SendModelingCommand(MCOMMAND_MATRIXEXTRUDE) always returns FALSE. A BaseContainer with the settings from toolmatrixextrude.h has been setup and referenced by the ModelingCommandData.

    Is this a situation where the object must be in a (temp) document and a doc must be provided in ModelingCommandData?



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 04/06/2009 at 07:29, xxxxxxxx wrote:

    Temporary document doesn't help.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 04/06/2009 at 08:51, xxxxxxxx wrote:

    ID_MODELING_MATRIX_EXTRUDE_TOOL works.

    Suggestion: If MCOMMAND_MATRIXEXTRUDE doesn't work, remove it from the list of SendModelingCommand() commands.


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