compiling for mac



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 03/06/2009 at 12:01, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   r11 
    Platform:   Windows  ; Mac  ;  
    Language(s) :     C++  ;

    ---------
    Hi there,

    the person which is compiling my plugin for mac is facing a problem concerning the usage of VERSION_SAVABLEDEMO (not declared)...
    I have no clue what to do now.

    Any hints are welcome...

    cheers,
    Ello

    edit: ok, as my first thought, it was the wrong sdk ;)



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 03/06/2009 at 13:55, xxxxxxxx wrote:

    Possibly, yes. There were also some early versions of the R11 demo which did not include this yet. It should be defined in 'operatingsystem.h' in the resource\_api folder.

    If you want general source code with various versions, best to use preprocessing and defines to admit or omit code specific to versions.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 04/06/2009 at 03:07, xxxxxxxx wrote:

    thank you for the info!
    cheers,
    ello


Log in to reply