compiling for mac
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 03/06/2009 at 12:01, xxxxxxxx wrote:
User Information:
Cinema 4D Version: r11
Platform: Windows ; Mac ;
Language(s) : C++ ;---------
Hi there,the person which is compiling my plugin for mac is facing a problem concerning the usage of VERSION_SAVABLEDEMO (not declared)...
I have no clue what to do now.Any hints are welcome...
cheers,
Elloedit: ok, as my first thought, it was the wrong sdk ;)
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 03/06/2009 at 13:55, xxxxxxxx wrote:
Possibly, yes. There were also some early versions of the R11 demo which did not include this yet. It should be defined in 'operatingsystem.h' in the resource\_api folder.
If you want general source code with various versions, best to use preprocessing and defines to admit or omit code specific to versions.
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 04/06/2009 at 03:07, xxxxxxxx wrote:
thank you for the info!
cheers,
ello