spline tangent question



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 18/05/2009 at 12:15, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   r11 
    Platform:   Windows  ;   
    Language(s) :     C++  ;

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    hi there, i have been doing tests for quite some hours now, but i dont get it to work. i want to get the tangent rotation on a spline. but i dont want to apply the matrix (as described here) to the object, but i want just the rotation in a vector for further calculations.

    how can i do this?

    cheers,
    ello



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 18/05/2009 at 12:23, xxxxxxxx wrote:

    thanks! i found it:

    MatrixToHPB(const Matrix& m)

    cheers,
    ello


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