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On 28/04/2009 at 11:09, xxxxxxxx wrote:
Cinema 4D Version: 9.6+
Language(s) : C++ ;
I know this was actually asked before in this thread:
old thread, but i couldnt quite work out a solution from that..
save all my plugin's settings (including baselinks) to a preset file, which may be loaded again later.
I just created a hyperfile and write the complete basecontainer of my plugin to it.
when i load it later, all settings are restored in the AM, except for the baselinks.
I wonder now what happens to the baselinks when i write my conainer to the hyperfile. does it automatically save the objects into the hyperfile as well ?
i assume it probably does not so, and only stores the link. so when i restart cinema and load my plugin settings from the preset file, how am i supposed to get the object that belongs to the baselink ?
do i have to write my objects to a c4d file and load them when i read the container with the baselinks from the hyperfile ?
thanks for any hints,