Draw Bounding Box?



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 23/04/2009 at 04:56, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   10.1 
    Platform:   Windows  ;   Mac OSX  ; 
    Language(s) :     C++  ;

    ---------
    Hi,

    there are several threads here about the bounding box. I know with GetRad() and GetMp() I can get the data of an object's the bounding box.

    But how do I actually draw it? Do I have to do it all myself with BaseDraw::Line3D() or BaseDraw::Box3D() ? Or is there a standard method to draw it?

    Thanks in advance!

    Greetings,
    Jack



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 23/04/2009 at 05:02, xxxxxxxx wrote:

    You have to overload the virtual void GetDimension(PluginObject *op, Vector *mp, Vector *rad) method. Check the RoundedTube source code for an example.

    cheers,
    Matthias



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 23/04/2009 at 05:25, xxxxxxxx wrote:

    Cool, it works :)
    Thanks, Matthias!

    Cheers,
    Jack


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