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On 23/04/2009 at 04:56, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 10.1
Platform: Windows ; Mac OSX ;
Language(s) : C++ ;
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Hi,
there are several threads here about the bounding box. I know with GetRad() and GetMp() I can get the data of an object's the bounding box.
But how do I actually draw it? Do I have to do it all myself with BaseDraw::Line3D() or BaseDraw::Box3D() ? Or is there a standard method to draw it?
Thanks in advance!
Greetings,
Jack