Get active tool



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 07/04/2009 at 08:57, xxxxxxxx wrote:

    To set the current tool, use BaseDocument::SetAction(). That enables the tool by its ID (should work with plugin tools as well - best to test). You can't 'do' anything with the tool though. Tools aren't commands, they are tools and require user interaction thereafter.

    Not sure what you are after. :)



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 07/04/2009 at 09:15, xxxxxxxx wrote:

    I just want to call a button (see CloneTool ->"Apply" or ClothTag->"Calculate"). I know that a tool is not just a button, but a tool might contain a button.

    The new Coffee SDK contains CallButton(...) which does exactly what I want to do, just in C++ :)



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 07/04/2009 at 09:42, xxxxxxxx wrote:

    You might need to do it this way:

    object = FindPlugin(...);
    DescriptionCommand descCMD;
    descCMD.id = DescID(DescLevel(id,DTYPE_BUTTON,0));
    Py_RETURN_BOOL(object->Message(MSG_DESCRIPTION_COMMAND, &descCMD;));

    I'm just not sure if all of the possibilities in the FindPlugin() part will result in valid 'plugin' ids that result in a BasePlugin* being returned.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 08/04/2009 at 03:44, xxxxxxxx wrote:

    hi, doesn't work either. Hmm..



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 08/04/2009 at 04:24, xxxxxxxx wrote:

    This seems to work. I used the CreatePolygon tool to test.

    > \> Bool MenuTest::Execute(BaseDocument \*doc) \> { \>      LONG tool_id = doc->GetAction(); \> \>      BasePlugin \*tool = NULL; \>      tool = FindPlugin(tool_id, C4DPL_TOOL); \> \>      if(!tool) return FALSE; \> \>      DescriptionCommand dc; \>      dc.id = DescID(MDATA_CREATEPOLYGON_BUTTON); \>      tool->Message(MSG_DESCRIPTION_COMMAND, &dc;); \> \>      EventAdd(); \> \>      return TRUE; \> } \>

    cheers,
    Matthias



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 08/04/2009 at 06:40, xxxxxxxx wrote:

    This works fine here, too. In my case its the Apply Button of the Clone Tool. But I will check that again and I will tell you what I did wrong.

    cheers,
    Shawni



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 13/04/2009 at 08:49, xxxxxxxx wrote:

    Hi, I guess I've the correct IDs.

    > \>      CallCommand(450000042); \>      LONG tool_id = doc->GetAction(); // select the Clone tool \> \>      BasePlugin \*tool = NULL; \>      tool = FindPlugin(tool_id, C4DPL_TOOL); \> \>      if(!tool) return FALSE; \> \>      DescriptionCommand dc; \>      dc.id = DescID(MDATA_APPLY); \>      tool->Message(MSG_DESCRIPTION_COMMAND, &dc;); \> \>      EventAdd(); \>

    Any suggestions? Thanks.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 14/04/2009 at 03:00, xxxxxxxx wrote:

    It seems that the DescriptionToolData Apply, New Transform and Reset Values buttons are triggered differently. I have asked the developers how the CallButton() command is working internally.

    cheers,
    Matthias



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 20/04/2009 at 04:08, xxxxxxxx wrote:

    heyho, any news?



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 21/04/2009 at 01:05, xxxxxxxx wrote:

    Quote: Originally posted by Shawni on 20 April 2009
    >
    > * * *
    >
    > heyho, any news?
    >
    >
    > * * *

    Sorry, not yet.

    cheers,
    Matthias



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 28/04/2009 at 01:20, xxxxxxxx wrote:

    Hope it's not too late, anyways here is the working code.

    > \> Bool MenuTest::Execute(BaseDocument \*doc) \> { \>      LONG tool_id = doc->GetAction(); \> \>      BasePlugin \*tool = NULL; \>      tool = FindPlugin(tool_id, C4DPL_TOOL); \>      if (!tool) return FALSE; \> \>      BaseContainer msg(BFM_ACTION); \>      msg.SetLong(BFM_ACTION_ID, 1440); \>      msg.SetLong(BFM_ACTION_VALUE, TRUE); \> \>      DescriptionCommand dc; \>      dc.id = DescID(DescLevel(MDATA_APPLY, DTYPE_BUTTON, tool->GetType())); \> \>      DescriptionCheckUpdate du; \>      du.doc = doc; \>      du.descid = &dc.id; \>      du.drawflags = 0; \> \>      tool->Message(MSG_DESCRIPTION_COMMAND, (void\* )&dc;); \>      tool->Message(MSG_DESCRIPTION_CHECKUPDATE, (void\* )&du;); \>      tool->Message(MSG_DESCRIPTION_USERINTERACTION_END); \>      tool->Message(MSG_TOOL_RESTART); \> \>      EventAdd(); \> \>      return TRUE; \> } \>

    As you can see you have too send some more messages to make it work. This should work with every button. It's almost identically with internal code for CallButton().

    cheers,
    Matthias



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 28/04/2009 at 02:10, xxxxxxxx wrote:

    hey Matthias, wow, thank you! Works fine.


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