VolumeData.AttachVolumeDataFake()?

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On 04/04/2009 at 22:56, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   R10-R11 
Platform:   Windows  ; Mac  ;  Mac OSX  ; 
Language(s) :     C++  ;

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Would this method allow one to do render calculations on a camera that isn't the scene camera?

Thanks. 🙂