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On 24/03/2009 at 10:13, xxxxxxxx wrote:
Cinema 4D Version:
We are pleased to announce the release of the CINEMA 4D R11.026 SDK documentation.
This update includes a lot of changes and additions, for example the complete BodyPaint 3D SDK.
The CINEMA 4D R11.026 SDK documentation can be downloaded here.
Please check the Changes since 11.008 chapter for an overview of the changes and addtions.
On 28/03/2009 at 00:46, xxxxxxxx wrote:
Cool, thanks Matthias. Any word yet on accessing the new (now several versions old) "Morph" tag?
On 28/03/2009 at 07:43, xxxxxxxx wrote:
Sorry, the 'Morph' tag has still no plugin interface to its internal data structure.
On 03/04/2009 at 06:26, xxxxxxxx wrote:
D'oh! I hope they don't release any other updates/versions without adding that support.
I hadn't looked extensively yet, but is there programatic access to (the data stored in) Point Cache tags?
On 03/04/2009 at 07:15, xxxxxxxx wrote:
The PointCache is not directly accessible through the plugin API either.
On 03/04/2009 at 09:26, xxxxxxxx wrote:
On 01/06/2010 at 02:48, xxxxxxxx wrote:
I guess still no API access to Morph Tag (or Driver Tag)? The tag was added back in R10 with no API access, and still none in R10.5, R11 or R11.5
Could you please bug someone about this? It would be really, really usefull :).
On 29/06/2010 at 09:47, xxxxxxxx wrote:
This truly sucks balls. You can't create morphs programmatically using the Morph Tag. You can't convert to Morph Tag from other morph forms. Hi, pay my way to Deutschland, give me employment, and I'll frigging work on the interface... sheesh.......
On 29/06/2010 at 11:03, xxxxxxxx wrote:
Unfortunatly there is no access to the morph data. Please believe me it's not because developers are lazy.