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On 10/03/2009 at 11:42, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 10.1
Platform: Windows ;
Language(s) : C.O.F.F.E.E ;
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i have a script that loads a texture into a material channel.
i can get texture to load if the texture is in the same folder as project with filename as eg.. "texture.jpg".
but if i try to load it from a different folder eg... "c:\Folder\subfolder exture.jpg"
it loads the path as "c:Foldersubfoldertexture.jpg"
does anyone know how to get the brackets to stay in the path?