THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 08/03/2009 at 01:58, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 11
Platform: Windows ; Mac OSX ;
Language(s) : C++ ;
---------
Hi,
is it possible to use the TexBox customgui in GeDialogs?
I tried to add one like so:
> \> Bool C4DShaderFilterDialog::CreateLayout( void ) \> { \> TexBoxGui\* g = (TexBoxGui\* )AddCustomGui(IDC_NS_SHADER,CUSTOMGUI_TEXBOX,"Shader",BFH_SCALEFIT,100,0,BaseContainer()); \> ... \> } \>
This shows the gui in the dialog but it is not functional. (It just doesn't do anything when i click it).
best regards
Michael