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On 05/03/2009 at 13:57, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 10.1
Platform: Windows ; Mac OSX ;
Language(s) : C++ ;
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Hi,
using the settings in the viewport's Display menu, or a Display tag, I can control the level of detail (LOD) of primitves, splines and generators (like HyperNURBS).
How is that done? I would like my object to react to the LOD settings, too. Do I have to come up with my own LOD solution, or can I use those standards, too?
E.g., what does a HyperNURBS do to adapt to the LOD setting? And how does it react to a Display tag? Just searching if there is a tag and read the data from its container?
Thanks in advance for tips!
Greetings,
Jack