InExcludeData selection?



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 03/03/2009 at 14:54, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   R9.1+ 
    Platform:   Windows  ; Mac  ;  Mac OSX  ; 
    Language(s) :     C++  ;

    ---------
    Howdy,

    I'm trying to detect which element in the InExcludeData's list is selected, but can't quite figure it out. In the SDK documentation, it looks like there is a container that's either TRUE or FALSE, according to if the element is selected or not. The documentation says this:

    BaseContainer* GetData(LONG lIndex)
    Gets the data container for the item at lIndex.

    Return

    BaseContainer*
    Data container:
    Container ID                                         Type             Description
    IN_EXCLUDE_DATA_SELECTION       Bool            TRUE if IN_EXCLUDE_FLAG_SEND_SELCHANGE_MSG is set and the object is selected in the list.

    The list owns the pointed container.

    Parameters

    LONG lIndex
    Object index. (0 <= lIndex < GetObjectCount())

    But I can't find any examples showing how to set the IN_EXCLUDE_FLAG_SEND_SELCHANGE_MSG flag.

    Any idea how you set that flag?

    Adios,
    Cactus Dan



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 03/03/2009 at 18:35, xxxxxxxx wrote:

    Howdy,

    OK, never mind I found the answer. You set the flag in the .res file with this:

    > SEND_SELCHNGMSG 1;

    It's all working now. :o)

    Adios,
    Cactus Dan


Log in to reply