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On 03/03/2009 at 14:54, xxxxxxxx wrote:
Cinema 4D Version: R9.1+
Platform: Windows ; Mac ; Mac OSX ;
Language(s) : C++ ;
I'm trying to detect which element in the InExcludeData's list is selected, but can't quite figure it out. In the SDK documentation, it looks like there is a container that's either TRUE or FALSE, according to if the element is selected or not. The documentation says this:
BaseContainer* GetData(LONG lIndex)
Gets the data container for the item at lIndex.
Container ID Type Description
IN_EXCLUDE_DATA_SELECTION Bool TRUE if IN_EXCLUDE_FLAG_SEND_SELCHANGE_MSG is set and the object is selected in the list.
The list owns the pointed container.
Object index. (0 <= lIndex < GetObjectCount())
But I can't find any examples showing how to set the IN_EXCLUDE_FLAG_SEND_SELCHANGE_MSG flag.
Any idea how you set that flag?
On 03/03/2009 at 18:35, xxxxxxxx wrote:
OK, never mind I found the answer. You set the flag in the .res file with this:
> SEND_SELCHNGMSG 1;
It's all working now.