THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 23/02/2009 at 01:14, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 11
Platform: Windows ;
Language(s) : C++ ;
---------
I need to call my deformer everytime that a particular object is modified (the points position is changed). To solve this I save all the object's points and I verify in the checkdirty function if some points are changed from last time.
There is a more cleaver (and more quick) method to do this?
Thank's
Lorenzo