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On 22/02/2009 at 13:46, xxxxxxxx wrote:
Cinema 4D Version: 10.5/11
Platform: Windows ; Mac OSX ;
Language(s) : C++ ;
in my plugin i have a my plugin material, iniside it i have some material link, and i would to use one of this in a conditional way.
at shader level i can do this via shader->Sample(....), is there a way to sample complete material ?
Thanks in advance