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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 31/01/2009 at 15:18, xxxxxxxx wrote:
User Information: Cinema 4D Version: R9.6-R11 Platform: Windows ; Mac ; Mac OSX ; Language(s) : C++ ;
--------- Isn't there any way to get a smooth set of tangents for a created SplineObject that might be set to Bezier type? I see that SetDefaultCoeff() works for Cubic and Akima. As this is a 'virtual' spline (plugin generator object that returns the spline), I don't think that SendModelingCommand(MCOMMAND_SPLINE_SOFTINTERPOLATION) would be a good idea.
Thanks,
On 05/02/2009 at 07:16, xxxxxxxx wrote:
Afaik you have to calculate them on your own.
cheers, Matthias