Over-riding native color picker
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 27/01/2009 at 13:44, xxxxxxxx wrote:
Cinema 4D Version: 11
Platform: Windows ;
Language(s) : C++ ;
I some clue to how to over-ride the color-picker that comes up when one creates a material with the one that I have created in a plugin. My thoughts are, as long as the plugin is active, the color-picker from the plugin should be the only one to affects color/brightness channels of any material in the material manager.
Please, just give me a nudge in the right direction.