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On 19/01/2009 at 00:14, xxxxxxxx wrote:
Cinema 4D Version: 11
Platform: Windows ;
Language(s) : C++ ;
if(id==IDC_TYPE && id==IDC_SELECT)
the above code is supposed to execute a certain line of code as long as both the conditions are met. In this case, if the IDC_TYPE is checked AND you press the button that IDC_SELECT represents, THEN the next line of code should be executed. That is my thinking, anyway. But nothing happens.
How do I setup a set of conditions that must be met before execution?