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On 14/01/2009 at 10:52, xxxxxxxx wrote:
Cinema 4D Version: 9.6
Platform: Mac OSX ;
im totally new to mac, just got my first mini mac today.
so i installed xcode 3.1 on leopard 10.5, and thought i was ready to go.
I followed the xcode compile steps in the c4d api, but i get like 9000 errors.
The first one says it couldnt find coreservices.h .
So do I need additional sdk's / api's besides xcode to compile c4d plugins on mac ?
is there a step by step guide somewhere that tells how to setup xcode projects ?
the instructions in the c4d api dont say anything about additional include dirs or libs, so ididnt change anything in the c4dsdk example.
actually even the build button for the sdk-examples is greyed out in xcode 3.1.