symmetry



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    On 11/01/2009 at 17:00, xxxxxxxx wrote:

    Hello,

    I am trying to set up a script that allows me to model symmetrically without having to cut the object in half. I am able to get the xyz values of any given selected point but I was wondering how I could then target a point at the negative x value of that point and manipulate that point as well without selecting it.

    For example, if I am modeling on a cube, I want to be able to select a point at x = 100 and when I move that point I also want the point that is at x = -100 to move in the opposite direction.   Can anyone help get me started with this?

    Thanks,

    ~Shawn


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