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On 11/01/2009 at 08:25, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 10+
Platform: Windows ; Mac OSX ;
Language(s) : C++ ;
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Hi,
isn't it possible to create a SHADERLINK resource dynamically within GetDDescription()? I can't find an appropriate DTYPE.
Maybe there is a way to build it from scratch?
I need to create a variable set of shaderlinks within my channel shader.
thx