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On 05/01/2009 at 11:33, xxxxxxxx wrote:
Cinema 4D Version: 9.1+
Language(s) : C++ ;
i have a question about generators.
I wrote a generator that does not works on an edgeSelection, that is dragged into a link-field of the generator object.
I did this so that i can have multiple generators in the scene with different settings for each edgeSelection.
These generators work on the same source Object (the owner of the edge selectionTag), but it seems that the VirtualHierarchyonly is only created for the first generator.
I suppose this is due to the use of GetAndCheckHierarchyClone(..) as this function seems to turn the source object invisible.
So what could i do to make the object available to multiple generators ?
Should i avoid using GetAndCheckHierarchyClone(..) in this case ?