Writing an Object to HyperFile

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On 09/12/2008 at 02:27, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   11 
Platform:      
Language(s) :     C++  ;

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Hi!

I wrote a C4DAtom object to an HyperFile (I passed the HyperFile to the method C4DAtom::Write()).

I found the method C4DAtom::Read() which takes some arguments. Does anyone of you has a small example how to read a C4DAtom object from an HyperFile?

I can't get it to run.

Thanks for your help.

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On 11/12/2008 at 23:16, xxxxxxxx wrote:

Hi, does anyone of you has a suggestion how to read it?

Season's Greetings, Shawni.

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On 16/12/2008 at 06:10, xxxxxxxx wrote:

Is there any plugin developer out there who knows how to read an c4datom object which is stored in an hyperfile? i haven't solved it 😞 Would be cool if there is a solution.

Thaaanks a lot 🙂

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On 16/12/2008 at 06:29, xxxxxxxx wrote:

I have no idea, I asked the developers.

cheers,
Matthias

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On 17/12/2008 at 11:24, xxxxxxxx wrote:

The Write/Read and WriteObject/ReadObject methods are actually rather private. I still have to wait for a final answer from the developers but if you could tell me what you are trying to achieve I could maybe find an alternative solution.

cheers,
Matthias

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On 18/12/2008 at 04:34, xxxxxxxx wrote:

Hi Matthias,

thanks for your response. I create an object:

> \> BaseObject \*cube = BaseObject::Alloc(Ocube); \>

I want to save the BaseObject in the HyperFile. I take BaseObject::Write and pass the HyperFile as an argument.

I can't see if the write process is successful, but the file size changes after the operation.

I want to read the BaseObject from the HyperFile and this is my problem - it does not work.

Bye,

Shawni

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On 18/12/2008 at 05:13, xxxxxxxx wrote:

The developers' response was if possible to save the objects as C4D documents rather than hyperfiles. The Write/Read methods are not really meant for plugins.

cheers,
Matthias

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 18/12/2008 at 06:42, xxxxxxxx wrote:

Hi, ok. Would be cool if this method is public in future versions. It can be a very good help for my plugin.

bye,

Shawni