THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 23/11/2008 at 22:44, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 10
Platform: Windows ;
Language(s) : C++ ;
---------
How do I find out about the field-of-view of the current scene camera from within the InitRender function of a material shader?
Thanks for the support.