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On 23/11/2008 at 11:45, xxxxxxxx wrote:
User Information: Cinema 4D Version: 11 Platform: Language(s) : C++ ;
--------- Hi!
I have a beginner question. I have an object in a document and want to change its position in a ToolData::MouseInput.
> <code> > Bool MyToolData::MouseInput(BaseDocument *doc, BaseContainer &data;, BaseDraw *bd, EditorWindow *win, const BaseContainer &msg;) > { > GetActiveDocument()->GetFirstObject()->SetPos(Vector(100)); > return TRUE; > }</code>
Currently the objects position is not updated in the editr until I clicked on the object. I guess I have to update the object or document. I tried MSG_UPDATE or MSG_CHANGE which did not work.
Which Message needs to be sent (object? document?) ?
Thanks a lot.
On 23/11/2008 at 20:51, xxxxxxxx wrote:
This might work (and a little more error checking)
BaseDocument* doc = GetActiveDocument(); if (!doc) return FALSE; BaseObject* obj = doc->GetFirstObject(); if (!obj) return FALSE; obj->SetPos(Vector(100.0f)); obj->Message(MSG_UPDATE); // For asynchronous AM update while in Mouse loop GeSyncMessage(EVMSG_ASYNCEDITORMOVE); // Update display to show drag results DrawViews(DA_ONLY_ACTIVE_VIEW|DA_NO_THREAD|DA_NO_ANIMATION); return TRUE;
On 24/11/2008 at 01:53, xxxxxxxx wrote:
Thank you Works perfect