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On 22/11/2008 at 11:34, xxxxxxxx wrote:
Cinema 4D Version: R9-11
Platform: Windows ; Mac ; Mac OSX ;
Language(s) : C++ ;
This is weird. My custom data type has a custom gui shown in the Attributes Manager for my plugin object. In the custom gui there is a GeUserArea-derivative to draw a falloff grid. Sizing the A.M., everything works as it should. But if the A.M. has scrollbars, the GeUserArea does not redraw while adjusting the scrollbars.
I see that the Soft Selection falloff grid does not display this behavior. So, what is needed here? Do I need to check GeUserArea::Message() for BFM_DRAW?