Updating GeUserArea

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 29/10/2008 at 17:33, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   11 
Platform:      
Language(s) :     C++  ;

---------
Hi!

I have a small problem with GeUserArea and GeDialog. The area is attached to the dialog and it should redraw the area up every frame. When I click the "play" button everything works fine.

But when I call "next frame" and do this step by step, the redraw fails until I click into the area or click the play button again. Does anyone know which message I have to send that the redraw will be executed in this cases too - without calculating expressions?

Thanks a lot. 🙂

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 03/11/2008 at 02:33, xxxxxxxx wrote:

Please provide some source code, thanks.

cheers,
Matthias