Updating GeUserArea



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 29/10/2008 at 17:33, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   11 
    Platform:      
    Language(s) :     C++  ;

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    Hi!

    I have a small problem with GeUserArea and GeDialog. The area is attached to the dialog and it should redraw the area up every frame. When I click the "play" button everything works fine.

    But when I call "next frame" and do this step by step, the redraw fails until I click into the area or click the play button again. Does anyone know which message I have to send that the redraw will be executed in this cases too - without calculating expressions?

    Thanks a lot. :)



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 03/11/2008 at 02:33, xxxxxxxx wrote:

    Please provide some source code, thanks.

    cheers,
    Matthias


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